Event
Siflu
Subdue Siflu and speak with him after the Muramite control breaks.
Explore Nobles' CausewayThe encounter
Subdue Siflu and speak with him after the Muramite control breaks.
Field notes
Encounter strategy
- Lower Siflu to 15% health rather than expecting a death completion.
- Once he becomes immune and stops fighting, the eligible ranger should follow the adventurers dialogue.
- Complete the encounter and dialogue before his fifteen-minute appearance ends.