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BASTIONA HAVEN TRANSFORMED

Encounter Journal

Raid

Quarm

Quarm loses heads as its health falls, changing its area spells while renewing a trio of time vortexes.

Explore Plane of Time

The encounter

Quarm loses heads as its health falls, changing its area spells while renewing a trio of time vortexes.

Encounter progression

  1. Pull to 76%

    Four heads

    Control three vortexes and the opening five-spell selection.

  2. 76%

    Three heads

    Quarm loses the red head, clears its buffs and changes its spell set.

  3. 51%

    Two heads

    The blue head is lost and the spell set changes again.

  4. 26%

    Final head

    The white head is lost; finish Quarm through the final two-spell selection.

Field notes

Encounter guide

  • Three time vortexes appear almost immediately on engagement and are replaced every fifty seconds. Assign add control without losing pressure on Quarm.
  • At 76%, 51% and 26% health, a head is destroyed. Each transition removes all buffs from Quarm and changes its available area spells.
  • Area spells normally repeat every twenty-five seconds. A head transition resets that timer to six seconds, so prepare the raid for a quick follow-up.
  • Reapply needed debuffs after each head loss. Keep healers ready as the spell set narrows through the final phase.
  • Leaving combat removes the vortexes. Five minutes without combat restores Quarm’s health, heads and opening phase.
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