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May 3rd, 5:00pm

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May 3rd, 5:00pm

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Patch notes

We will be patching a new version of the EverQuest client executable tonight at Midnight PDT. One of the significant additions is the option to utilize auto mip-mapping in Glide mode. Mip-mapping may be activated in the Display menu, located within the Options directory. In addition, we have made numerous bug fixes and game play adjustments, of which are listed below.

  1. If you have participated in a fight against an NPC, you will take a faction hit.
  2. Players may no longer disarm an NPC that has a magical weapon armed.
  3. Safe-fall is now working as intended, however, damage from falling is required to advance in the skill.
  4. Players should not see other characters "popping" around while riding the boats.
  5. Trades will properly cancel out when the characters involved walk away.
  6. The Friend's List is now functioning as intended.
  7. A few crash bugs related to failed font calls have been resolved.
  8. Creature and Player corpses should no longer draw into the overlays.
  9. Vampiric Embrace has been modified from it's original design to improve game play.
  10. A number of quest were implemented.

Included in tonight's update is a major enhancement to the populations of both Solusek's Eye and Mistmoore.

Tomorrow night, a revised version of the EverQuest Manual will be patched. The revision will include a new section which outlines the spells and skills that have been modified from their original design to enhance game play.

  • The EverQuest Team
We will be patching a new version of the EverQuest client executable tonight at Midnight PDT. One of the significant additions is the option to utilize auto mip-mapping in Glide mode. Mip-mapping may be activated in the Display menu, located within the Options directory. In addition, we have made numerous bug fixes and game play adjustments, of which are listed below.

1) If you have participated in a fight against an NPC, you will take a faction hit.
2) Players may no longer disarm an NPC that has a magical weapon armed.
3) Safe-fall is now working as intended, however, damage from falling is required to advance in the skill.
4) Players should not see other characters "popping" around while riding the boats.
5) Trades will properly cancel out when the characters involved walk away.
6) The Friend's List is now functioning as intended.
7) A few crash bugs related to failed font calls have been resolved.
8) Creature and Player corpses should no longer draw into the overlays.
9) Vampiric Embrace has been modified from it's original design to improve game play.
10) A number of quest were implemented.

Included in tonight's update is a major enhancement to the populations of both Solusek's Eye and Mistmoore.

Tomorrow night, a revised version of the EverQuest Manual will be patched. The revision will include a new section which outlines the spells and skills that have been modified from their original design to enhance game play.

- The EverQuest Team

Record provenance

SHA-256 4509a5136794f3a8f010ecf9c427c22d42593cb958a72b91c430edf2f65271ae

2 source occurrences retained across 1 unique file.

patches-1999.txt
Related patches

On this day in Norrath

Bastion Bastion: A Non-Commercial Preservation Project EverQuest® is a registered trademark of Daybreak Game Company LLC. Bastion is a 100% non-commercial, fan-run preservation project and is not associated or affiliated with Daybreak Game Company LLC in any way. This server is operated as a personal hobby, funded entirely out of pocket, and does not accept donations, sponsorships, or payments of any kind. We strictly adhere to the EQEmulator Server Operator Terms of Service by capping gameplay at the Dragons of Norrath era and maintaining a concurrent player limit under 400. Access to this server requires a legitimate, player-owned copy of the EverQuest software.
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