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BASTIONA HAVEN TRANSFORMED

Spells

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Spells (157 Found)
Level: 1
Name Class Effect(s)
RNG/1
  • 1) Increase Current HP by 5 (L1) to 9 (L8)
  • RNG/1
    RNG/1
    Level: 9
    Name Class Effect(s)
    RNG/9
  • 1) Increase AC by 10 (L1) to 15 (L10)
  • 2) Increase Max HP by 11 (L1) to 20 (L10)
  • RNG/9
  • 1) Increase Magnification by 55%
  • RNG/9
  • 1) Increase Current HP by 12 (L1) to 20 (L5)
  • RNG/9
  • 1) Increase Fire Resist by 11 (L1) to 20 (L10)
  • RNG/9
  • 2) Decrease Current HP by 1 (L1) to 4 (L6) per tick
  • 10) Decrease AC by 12
  • RNG/9
  • 1) Decrease Aggro Radius to 15 up to level 30
  • 2) Decrease Social Radius to 25 up to level 30
  • 3) Pacify
  • RNG/9
  • 2) Decrease Movement Speed by 41% (L1) to 55% (L1)
  • RNG/9
  • 1) Increase AC by 10 (L1) to 15 (L10)
  • 2) Increase Max HP by 11 (L1) to 20 (L10)
  • RNG/9
  • 2) Decrease Movement Speed by 21% (L1) to 35% (L1)
  • Level: 15
    Name Class Effect(s)
    RNG/15
  • 1) Decrease Current HP by 12 (L5) to 14 (L8)
  • RNG/15
  • 1) Decrease Poison Counter by 1 (L1) to 4 (L12)
  • RNG/15
  • 1) Summon Item
  • RNG/15
  • 1) Invisibility (Unstable)
  • RNG/15
  • 1) Decrease Current HP by 10
  • 2) Root
  • RNG/15
  • 1) Decrease Current HP by 21 (L5) to 25 (L9)
  • RNG/15
  • 1) Increase AGI by 14 (L5) to 18 (L9)
  • RNG/15
  • 2) Increase AC by 16 (L9) to 21 (L14)
  • 3) Increase Damage Shield by 1
  • RNG/15
  • 1) Increase Chance to Hit by 10% with Archery
  • Level: 22
    Name Class Effect(s)
    RNG/22
  • 1) Increase Current HP by 50 (L5) to 65 (L10)
  • RNG/22
  • 1) Enduring Breath
  • RNG/22
  • 1) Decrease Current HP by 39 (L9) to 46 (L16)
  • RNG/22
  • 1) Decrease Disease Counter by 1 (L1) to 4 (L12)
  • RNG/22
  • 1) Increase Cold Resist by 11 (L1) to 20 (L10)
  • RNG/22
  • 1) Fear up to level 52
  • RNG/22
  • 1) Decrease Current HP by 7 (L5) to 14 (L18)
  • RNG/22
  • 1) Decrease Aggro Radius to 15 up to level 40
  • 2) Decrease Social Radius to 15 up to level 40
  • RNG/22
  • 1) Increase ATK by 5 (L9) to 10 (L18)
  • RNG/22
  • 1) Increase AC by 23 (L14) to 25 (L18)
  • 2) Increase Max HP by 54 (L14) to 140 (L14)
  • 3) Increase Current HP by 54 (L14) to 140 (L14)
  • RNG/22
  • 1) Bind Sight
  • Level: 29
    Name Class Effect(s)
    RNG/29
  • 1) Decrease Current HP by 113
  • Level: 30
    Name Class Effect(s)
    RNG/30
  • 1) Dispel with level modifier of (1)
  • RNG/30
  • 1) Decrease Stamina Loss by 35
  • RNG/30
  • 1) Increase Damage Shield by 5 (L9) to 6 (L12)
  • RNG/30
  • 1) Decrease Current HP by 29 (L14) to 32 (L17) per tick
  • RNG/30
  • 1) Increase STR by 9 (L9) to 15 (L20)
  • RNG/30
  • 2) Increase Movement Speed by 34% (L9) to 55% (L50)
  • RNG/30
  • 2) Increase AC by 37 (L19) to 42 (L24)
  • 3) Increase Damage Shield by 2
  • RNG/30
  • 1) Infravision
  • RNG/30
  • 2) Increase Damage Shield by 2
  • 3) Increase AC by 40
  • Level: 39
    Name Class Effect(s)
    RNG/39
  • 1) Increase Current HP by 151 (L14) to 175 (L20)
  • RNG/39
  • 1) See Invisible
  • RNG/39
  • 1) Decrease Current HP by 228 (L24) to 244 (L32)
  • RNG/39
  • 3) Levitate
  • RNG/39
  • 1) Decrease Current HP by 99 (L19) to 105 (L25)
  • RNG/39
  • 1) Increase AC by 32 (L24) to 35 (L30)
  • 2) Increase Max HP by 74 (L24) to 100 (L50)
  • 3) Increase Current HP by 74 (L24) to 100 (L50)
  • RNG/39
  • 1) Decrease Aggro Radius to 5 up to level 50
  • 2) Decrease Social Radius to 10 up to level 50
  • 3) Pacify
  • RNG/39
  • 2) Increase AC by 58 (L29) to 63 (L34)
  • 3) Increase Damage Shield by 3
  • RNG/39
  • 1) Add Melee Proc
  • RNG/39
  • 2) Increase Movement Speed by 34% (L9) to 55% (L50)
  • RNG/39
  • 1) Increase ATK by 15
  • RNG/39
  • 1) Decrease Current HP by 182
  • RNG/39
  • 1) Decrease Aggro Radius to 15 up to level 65
  • 2) Decrease Social Radius to 15 up to level 65
  • Level: 41
    Name Class Effect(s)
    RNG/41
  • 1) Ultravision
  • 2) Increase Movement Speed by 30%
  • Level: 44
    Name Class Effect(s)
    RNG/44
  • 1) Decrease Current HP by 54 (L44) to 56 (L46) per tick
  • Level: 49
    Name Class Effect(s)
    RNG/49
  • 1) Invisibility (Unstable)
  • RNG/49
  • 1) Increase Fire Resist by 34 (L24) to 40 (L30)
  • RNG/49
  • 1) Decrease Current HP by 34 (L24) to 60 (L50)
  • 2) Root
  • RNG/49
  • 2) Decrease Current HP by 32 per tick
  • 10) Decrease AC by 39 (L29) to 60 (L50)
  • RNG/49
  • 1) Increase Damage Shield by 11 (L29) to 12 (L32)
  • RNG/49
  • 1) Illusion: Wolf
  • 2) Increase Movement Speed by 42% (L24) to 55% (L50)
  • 3) Increase ATK by 25 (L24) to 30 (L29)
  • RNG/49
  • 2) Increase AC by 79 (L39) to 84 (L44)
  • 3) Increase Damage Shield by 4
  • RNG/49
  • 1) Decrease Current HP by 247
  • RNG/49
  • 1) Increase Current HP by 5 per tick
  • 2) Increase Damage Shield by 3
  • 3) Increase ATK by 15
  • RNG/49
  • 1) Ultravision
  • 2) Increase Movement Speed by 30%
  • Level: 50
    Name Class Effect(s)
    RNG/50
  • 2) Increase Damage Shield by 4
  • 3) Increase AC by 80 (L50) to 85 (L55)
  • RNG/50
  • 1) Decrease Hate by 5000
  • Level: 51
    Name Class Effect(s)
    RNG/51
  • 2) Decrease Movement Speed by 56%
  • RNG/51
  • 1) Increase ATK by 25
  • 2) Stacking: Block new spell if slot 0 is Total HP and less than 1075
  • 4) Increase Max HP by 75
  • RNG/51
  • 1) Decrease Hate by 501
  • 2) Decrease Current HP by 1 (Random: 1 to 1)
  • RNG/51
  • 1) Increase All Resists by 16 (L30) to 20 (L38)
  • RNG/51
  • 2) Decrease Movement Speed by 56%
  • Level: 52
    Name Class Effect(s)
    RNG/52
  • 1) Decrease Current HP by 406 (L39) to 422 (L43)
  • RNG/52
  • 1) Decrease Stamina Loss by 90
  • RNG/52
  • 1) Increase Chance to Hit by 20% with Archery
  • 2) See Invisible
  • RNG/52
  • 1) Decrease Current HP by 403
  • Level: 53
    Name Class Effect(s)
    RNG/53
  • 1) Increase STR by 32 (L44) to 35 (L50)
  • Level: 54
    Name Class Effect(s)
    RNG/54
  • 1) Decrease Current HP by 64 (L34) to 71 (L41) per tick
  • RNG/54
  • 1) Increase AC by 44 (L39) to 45 (L40)
  • 2) Increase Max HP by 178 (L39) to 200 (L50)
  • 3) Increase Current HP by 178 (L39) to 200 (L50)
  • RNG/54
  • 1) Add Melee Proc
  • RNG/54
  • 1) Increase Chance to Resist Fear Spell by 10000%
  • Level: 55
    Name Class Effect(s)
    RNG/55
  • 1) Increase Cold Resist by 39 (L24) to 40 (L25)
  • RNG/55
  • 1) Increase Current HP by 10 per tick
  • RNG/55
  • 1) Decrease Hate by 500
  • RNG/55
  • 1) Add Melee Proc
  • RNG/55
  • 1) Decrease Current HP by 70 (L55) to 75 (L60) per tick
  • RNG/55
  • 1) Error: () not used
  • 2) Increase Archery Damage by 105%
  • Level: 56
    Name Class Effect(s)
    RNG/56
  • 1) Illusion: Wolf
  • 2) Increase Movement Speed by 52% (L34) to 60% (L50)
  • 3) Increase ATK by 35 (L34) to 40 (L39)
  • RNG/56
  • 1) Ultravision
  • RNG/56
  • 2) Increase ATK by 20
  • Level: 57
    Name Class Effect(s)
    RNG/57
  • 1) Increase Current HP by 308 (L24) to 350 (L30)
  • Level: 58
    Name Class Effect(s)
    RNG/58
  • 1) Dispel with level modifier of (4)
  • 2) Dispel with level modifier of (4)
  • RNG/58
  • 1) Increase Damage Shield by 14 (L39) to 17 (L48)
  • RNG/58
  • 1) Increase Chance to Hit by 40% with Archery
  • 2) See Invisible
  • 3) Ultravision
  • RNG/58
  • 1) Add Melee Proc
  • Level: 59
    Name Class Effect(s)
    RNG/59
  • 1) Increase AC by 54 (L49) to 55 (L50)
  • 2) Increase Max HP by 248 (L49) to 250 (L50)
  • 3) Increase Current HP by 248 (L49) to 250 (L50)
  • 5) Increase Current HP by 2 per tick
  • RNG/59
  • 1) Decrease Current HP by 582
  • Level: 60
    Name Class Effect(s)
    RNG/60
  • 1) Decrease Current HP by 88 (L39) to 110 (L50)
  • 2) Root
  • RNG/60
  • 2) Increase AC by 105
  • 3) Increase Damage Shield by 5
  • RNG/60
  • 2) Increase ATK by 40
  • RNG/60
  • 1) Increase Damage Shield by 21
  • 2) Increase ATK by 70
  • 3) Increase AC by 45
  • 4) Increase Max HP by 75
  • 5) Stacking: Block new spell if slot 0 is Total HP and less than 1075
  • 6) Stacking: Block new spell if slot 0 is Damage Shield and less than 1021
  • 7) Stacking: Block new spell if slot 0 is AC and less than 1035
  • 8) Stacking: Block new spell if slot 0 is ATK and less than 1070
  • RNG/60
  • 1) Increase Chance to Parry by 10000%
  • Level: 61
    Name Class Effect(s)
    RNG/61
  • 1) Decrease Poison Counter by 8
  • RNG/61
  • 1) Decrease Disease Counter by 8
  • RNG/61
  • 1) Dispel with level modifier of (9)
  • 2) Dispel with level modifier of (9)
  • RNG/61
  • 1) Decrease Current HP by 798
  • RNG/61
  • 1) Increase Fire Resist by 45
  • RNG/61
  • 2) Decrease Movement Speed by 55%
  • Level: 62
    Name Class Effect(s)
    RNG/62
  • 1) Increase Damage Shield by 24
  • RNG/62
  • 1) Decrease Current HP by 91 per tick
  • RNG/62
  • 1) Increase Current HP by 994 (L55) to 1044 (L60)
  • RNG/62
  • 2) Increase Damage Shield by 10
  • 3) Increase AC by 115
  • RNG/62
  • 1) Increase ATK by 60
  • 2) Stacking: Block new spell if slot 0 is Total HP and less than 1125
  • 4) Increase Max HP by 125
  • Level: 63
    Name Class Effect(s)
    RNG/63
  • 1) Stacking: Block new spell if slot 0 is Resist Cold and less than 45
  • 2) Stacking: Overwrite spell if slot 0 is Resist Cold and less than 45
  • 4) Increase Cold Resist by 45
  • RNG/63
  • 2) Increase AC by 126
  • 3) Increase Damage Shield by 6
  • RNG/63
  • 2) Root
  • RNG/63
  • 1) Decrease Current HP by 695
  • Level: 64
    Name Class Effect(s)
    RNG/64
  • 1) Increase Current HP by 20 per tick
  • RNG/64
  • 1) Add Melee Proc
  • RNG/64
  • 2) Increase ATK by 70
  • RNG/64
  • 1) Decrease Current HP by 612
  • RNG/64
  • 1) Illusion: Wolf
  • 2) Increase Movement Speed by 40%
  • 3) Increase ATK by 65
  • 4) Ultravision
  • 5) See Invisible
  • Level: 65
    Name Class Effect(s)
    RNG/65
  • 1) Increase AC by 62 (L57) to 65 (L60)
  • 2) Increase Max HP by 391 (L57) to 520 (L57)
  • 3) Increase Current HP by 391 (L57) to 520 (L57)
  • 5) Increase Current HP by 4 per tick
  • RNG/65
  • 1) See Invisible (Enhanced 3)
  • 2) Increase Movement Speed by 57% (L54) to 60% (L60)
  • 3) Levitate (Stack Type: 3)
  • 4) Infravision
  • RNG/65
  • 1) Increase Player Size by 25%
  • 2) Increase Magnification by 115%
  • 3) Increase Current Mana by 3 per tick
  • 4) See Invisible
  • RNG/65
  • 1) Increase Damage Shield by 34
  • 2) Increase ATK by 130
  • 3) Increase AC by 115
  • 4) Increase Max HP by 125
  • 5) Stacking: Block new spell if slot 0 is Total HP and less than 2125
  • 6) Stacking: Block new spell if slot 0 is Damage Shield and less than 2034
  • 7) Stacking: Block new spell if slot 0 is AC and less than 2115
  • 8) Stacking: Block new spell if slot 0 is ATK and less than 2130
  • RNG/65
  • 1) Add Melee Proc
  • RNG/65
  • 1) Increase Current HP by 850
  • RNG/65
  • 1) Decrease Current HP by 673
  • RNG/65
  • 1) Add Melee Proc
  • RNG/65
  • 1) Decrease Current HP by 734
  • Level: 66
    Name Class Effect(s)
    RNG/66
  • 1) Add Defensive Proc: with 300 % Rate Mod
  • RNG/66
  • 1) Decrease Current HP by 956
  • RNG/66
  • 1) Increase Damage Shield by 32
  • Level: 67
    Name Class Effect(s)
    RNG/67
  • 1) Decrease Current HP by 173 (L67) to 179 (L70) per tick
  • RNG/67
  • 1) Increase Current HP by 1135 (L67) to 1165 (L70)
  • RNG/67
  • 2) Increase Damage Shield by 13
  • 3) Increase AC by 165
  • RNG/67
  • 1) Increase ATK by 75
  • 2) Stacking: Block new spell if slot 0 is Total HP and less than 1155
  • 4) Increase Max HP by 155
  • Level: 68
    Name Class Effect(s)
    RNG/68
  • 2) Increase AC by 165
  • 3) Increase Damage Shield by 8
  • RNG/68
  • 1) Decrease Current HP by 956
  • RNG/68
  • 1) Increase Current HP by 30 per tick
  • RNG/68
  • 1) Decrease Social Radius to 15 up to level 70
  • RNG/68
  • 1) Archery Attack for 60 with 10000 % Accuracy Mod
  • 2) Archery Attack for 60 with 10000 % Accuracy Mod
  • 3) Archery Attack for 60 with 10000 % Accuracy Mod
  • 4) Archery Attack for 60 with 10000 % Accuracy Mod
  • Level: 69
    Name Class Effect(s)
    RNG/69
  • 1) Add Melee Proc
  • RNG/69
  • 2) Increase ATK by 90
  • 9) Increase Chance to Double Attack by 3%
  • RNG/69
  • 1) Decrease Current HP by 842
  • RNG/69
  • 1) Dispel Beneficial 95% Chance
  • RNG/69
  • 2) Decrease Movement Speed by 55%
  • RNG/69
  • 2) Increase Chance to Critical Hit by 200%
  • 3) Increase Chance to Hit by 100%
  • Level: 70
    Name Class Effect(s)
    RNG/70
  • 1) Increase AC by 110
  • 2) Increase Max HP by 540
  • 3) Increase Current HP by 540
  • 5) Increase Current HP by 6 per tick
  • RNG/70
  • 1) Increase Damage Shield by 45
  • 2) Increase ATK by 170
  • 3) Increase AC by 165
  • 4) Increase Max HP by 165
  • 5) Stacking: Block new spell if slot 0 is Total HP and less than 2165
  • 6) Stacking: Block new spell if slot 0 is Damage Shield and less than 2045
  • 7) Stacking: Block new spell if slot 0 is AC and less than 2150
  • 8) Stacking: Block new spell if slot 0 is ATK and less than 2170
  • 9) Increase Chance to Double Attack by 3%
  • RNG/70
  • 1) Add Melee Proc
  • RNG/70
  • 1) Decrease Current HP by 1032
  • RNG/70
  • 1) Decrease Current HP by 1150
  • RNG/70
  • 2) Root