Overlord Mata Muram
Overlord Mata Muram tests gaze reactions and add control through several health stages.
Explore Anguish, the Fallen PalaceThe encounter
Mata Muram requires fast personal reactions to his gaze, control of recurring adds, and a planned return after the raid is banished. Defeat Vangl before starting the initial dialogue.
Know your role
Tanks
- Keep the boss and recurring enemies controlled through each transition.
Everyone
- React immediately to personal gaze and buzzing warnings.
Healers and support
- Prepare mark removal for the short fifteen-second resolution window.
Encounter progression
-
Initial engagement
Opening assault
Control the coerced lieutenants and recurring lashers while responding to gaze warnings.
-
70%
Mark of Death
The boss applies marks to randomly selected clients and checks for remaining marks fifteen seconds later.
-
50%
Converts
Two languished converts appear. Collect and defeat them.
-
30%
Riftseeker intervention
Four riftseekers appear and restrain Mata Muram. Banishment follows after sixty seconds, or sooner if his health falls below 20%.
-
After banishment
Return and finish
The raid is moved away and Mata Muram retains his remaining health. Return correctly, reactivate him through dialogue and finish the encounter.
Abilities & mechanics
Open a mechanic for details and any linked spells.
Mata Muram's Gaze A selected player has ten seconds to prepare Reflective Skin.
The script checks the selected player for Reflective Skin when the warning expires.
Related spells
Field notes
Encounter strategy
- When personally warned of the gaze, obtain Reflective Skin before ten seconds pass.
- A buzzing warning leads to five lashers at the selected player after six seconds; have add control ready.
- At 70%, remove Mark of Death before its fifteen-second check.
- After banishment, return through the encounter's intended route and use the boss dialogue to resume the fight.