Raid
Ture
Ture alternates heavy attacks with a clearly announced area rampage.
Explore Anguish, the Fallen PalaceThe encounter
Ture alternates ordinary combat with a short area-rampage window. Move the melee group out on the warning, keep the main tank covered, then return when the rampage ends.
Encounter progression
-
Between rampages
Combat
Maintain boss damage and heal through breath and destruction casts.
-
Six-second warning
Rampage warning
Move vulnerable melee players out of the area.
-
Ten seconds
Area rampage
Keep healing on the tank and wait for the rampage to end before moving back in.
Field notes
Encounter strategy
- Melee should move out when the rampage warning begins.
- The warning gives six seconds before a ten-second area-rampage window. Return after it ends.
- Keep the tank covered through recurring breath and destruction casts.