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February 23, 2006

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February 23, 2006

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Patch notes

  • The Guild Hall is still not available. We apologize for the inconvenience.
  • Fixed another stability issue
  • The Key to the Past and The Burning Prince should now hand out an appropriate reward.
  • Exiting LDoN zones in North and South Ro should no longer leave you quite so close to the zone in locations.
  • Changed the starting location for some Paladins in Freeport West to be closer to a Guild Master.
  • Corrected several issues with LDoN NPCs in the Revamped Freeport and Desert of Ro zones.
  • Made the new throwing potions stack to 100 as the old ones did.
  • Fearchar in shadowhaven has decided not to stand on his brother and has moved over a few feet.
  • The pottery task now makes the combine check on the more difficult of the pottery wheel combine or the kiln combine. You will still need to compete the item (fire it) to hand into the judge. This is to enforce it being a test of the potter's skill, not the potter's friend's skill.
  • Some of the PoR items were missing their lore flags and have had them added.
  • Corrected a problem that was making the guild lobby look foggy and larger than normal.
  • Porthio the Second Born will offer a more challenging fight.
  • You will no longer trigger your own trap if set while on a mount.
  • The EverQuest Team
- The Guild Hall is still not available. We apologize for the inconvenience. 
- Fixed another stability issue 
- The Key to the Past and The Burning Prince should now hand out an appropriate reward. 
- Exiting LDoN zones in North and South Ro should no longer leave you quite so close 
to the zone in locations. 
- Changed the starting location for some Paladins in Freeport West to be closer to a 
Guild Master. 
- Corrected several issues with LDoN NPCs in the Revamped Freeport and Desert of Ro zones. 
- Made the new throwing potions stack to 100 as the old ones did. 
- Fearchar in shadowhaven has decided not to stand on his brother and has moved over a 
few feet. 
- The pottery task now makes the combine check on the more difficult of the pottery 
wheel combine or the kiln combine. You will still need to compete the item (fire it) to 
hand into the judge. This is to enforce it being a test of the potter's skill, not the 
potter's friend's skill. 
- Some of the PoR items were missing their lore flags and have had them added. 
- Corrected a problem that was making the guild lobby look foggy and larger than normal. 
- Porthio the Second Born will offer a more challenging fight. 
- You will no longer trigger your own trap if set while on a mount. 

-- The EverQuest Team

Record provenance

SHA-256 161badf641f3baee200534dd0c03f5333a2df5199fe168cc0a0c350723125061

3 source occurrences retained across 3 unique files.

patches-2006-1.txt patches_1999-2008_combined.md patches_1999-2010_combined.txt
Related patches

On this day in Norrath

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